ScholarQuill logoScholarQuillUniversity Notes
  • Notes
  • Past Papers
  • Blogs
  • Todo
Login
ScholarQuill logoScholarQuillUniversity Notes
Login
NotesPast PapersBlogsTodo
More
SubjectsDiscussionCGPA CalculatorGPA CalculatorStudent PortalCourse Outline
About
About usPrivacy PolicyReportContact
Notes
Past Papers
Blogs
Todo
Analytics
    Current Subject
    🧩
    Object Oriented Analysis and Design
    COMP3150
    Progress0 / 17 topics
    Topics
    1. Principles of Object Technology2. OOP Review3. Principles of Modeling4. OOA&D Overview5. OO Development Process6. Requirements Engineering: Use Cases and Prototyping7. Class Models8. Interaction Diagrams9. Verification and Validation10. Architectural and Detailed Design11. Class Diagrams12. State Machines and Diagrams13. Implementation and Package Diagrams14. Activity Diagrams15. OO Patterns16. Object Diagram, Component Diagram, and Deployment Diagram17. Network Diagram
    COMP3150›Implementation and Package Diagrams
    Object Oriented Analysis and DesignTopic 13 of 17

    Implementation and Package Diagrams

    3 minread
    544words
    Beginnerlevel

    📘 Implementation and Package Diagrams (OOAD)


    🔷 PART A: IMPLEMENTATION

    🔹 1. Definition

    Implementation is the phase in OOAD where the design model is converted into actual working code using an object-oriented programming language (like Java, C++, Python).

    👉 Simple idea: Design → Code → Running System


    🔹 2. Purpose of Implementation

    • Transform design into software
    • Build real working system
    • Ensure system follows OO principles
    • Integrate all components

    🔹 3. Key Activities in Implementation ⭐


    🔸 3.1 Class Implementation

    • Convert UML classes into code

    Example:

    Class: Student
    - name
    - id
    + study()
    

    🔸 3.2 Method Implementation

    • Write logic for functions
    study() {
       print("Studying...");
    }
    

    🔸 3.3 Object Creation

    • Create real instances from classes
    Student s1 = new Student();
    

    🔸 3.4 Data Structure Implementation

    • Arrays, lists, trees, etc.

    🔸 3.5 Integration

    • Combine all modules into a system

    🔹 4. Mapping Design to Code ⭐

    UML Element Code Equivalent
    Class Class
    Attribute Variable
    Method Function
    Relationship References

    🔹 5. Example (Library System)

    Class: Book
    - title
    - author
    + issue()
    

    Code:

    class Book {
      String title;
      String author;
    
      void issue() {
         System.out.println("Book issued");
      }
    }
    

    🔹 6. Advantages of Implementation Phase

    • Produces working software
    • Converts design into reality
    • Ensures system functionality
    • Allows testing and debugging


    🔷 PART B: PACKAGE DIAGRAMS


    🔹 7. Definition

    A Package Diagram is a UML diagram that shows how the system is divided into groups of related classes called packages.

    👉 Simple idea: It organizes a large system into manageable modules (folders).


    🔹 8. What is a Package?

    A package is a container that groups:

    • Classes
    • Interfaces
    • Other packages

    📦 Think of it like a folder in a computer


    🔹 9. Purpose of Package Diagrams

    • Organize large systems
    • Reduce complexity
    • Improve modularity
    • Show dependencies between modules

    🔹 10. Notation of Package Diagram

    +-------------------+
    | Package Name      |
    |-------------------|
    | Classes inside    |
    +-------------------+
    

    🔹 11. Example (Library System)


    🔹 Packages:

    • User Management
    • Book Management
    • Database

    🔹 Diagram Description:

    User Package → Book Package → Database Package
    

    🔹 12. Dependencies in Package Diagram

    • Arrow shows dependency between packages

    Example:

    UI Package → depends on → Service Package
    Service Package → depends on → Database Package
    

    🔹 13. Types of Packages


    🔸 13.1 Application Package

    • Main system modules

    🔸 13.2 Utility Package

    • Helper functions

    🔸 13.3 External Package

    • Third-party libraries

    🔹 14. Advantages of Package Diagrams

    • Improves system organization
    • Reduces complexity
    • Supports modular design
    • Makes maintenance easier
    • Encourages reusability

    🔹 15. Important Rules / Guidelines

    • Keep packages loosely coupled
    • Ensure high cohesion inside packages
    • Avoid circular dependencies
    • Group related classes together

    🔹 16. Implementation vs Package Diagram ⭐

    Feature Implementation Package Diagram
    Focus Writing code Organizing system
    Level Low-level High-level
    Output Program UML diagram
    Purpose Build system Structure system

    🔹 17. Likely Exam Questions

    Implementation:

    1. Define implementation in OOAD.
    2. Explain steps in implementation phase.
    3. How are UML diagrams converted into code?
    4. What is object creation?
    5. Advantages of implementation phase.

    Package Diagram:

    1. Define package diagram.
    2. What is a package in UML?
    3. Explain dependency in package diagrams.
    4. Draw package diagram for a library system.
    5. Advantages of package diagrams.

    🔹 18. Quick Revision Summary 🧠

    🔹 Implementation:

    • Convert design → code
    • Uses classes, methods, objects

    🔹 Package Diagram:

    • Organizes system into modules
    • Shows dependencies

    👉 Trick to Remember: "IP = Implement + Package structure"


    Previous topic 12
    State Machines and Diagrams
    Next topic 14
    Activity Diagrams

    Past Papers

    Open this section to load past papers

    Click on Show Past Papers to see past papers.
    On This Page
      Reading Stats
      Est. reading time3 min
      Word count544
      Code examples0
      DifficultyBeginner